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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __domAccessor_h__ #define __domAccessor_h__ #include
#include
#include
/** * The accessor element declares an access pattern to one of the array elements: * float_array, int_array, Name_array, bool_array, and IDREF_array. The accessor * element describes access to arrays that are organized in either an interleaved * or non-interleaved manner, depending on the offset and stride attributes. */ class domAccessor : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::ACCESSOR; } protected: // Attributes /** * The count attribute indicates the number of times the array is accessed. * Required attribute. */ domUint attrCount; /** * The offset attribute indicates the index of the first value to be read * from the array. The default value is 0. Optional attribute. */ domUint attrOffset; /** * The source attribute indicates the location of the array to access using * a URL expression. Required attribute. */ xsAnyURI attrSource; /** * The stride attribute indicates number of values to be considered a unit * during each access to the array. The default value is 1, indicating that * a single value is accessed. Optional attribute. */ domUint attrStride; protected: // Element /** * The accessor element may have any number of param elements. @see domParam */ domParam_Array elemParam_array; public: //Accessors and Mutators /** * Gets the count attribute. * @return Returns a domUint of the count attribute. */ domUint getCount() const { return attrCount; } /** * Sets the count attribute. * @param atCount The new value for the count attribute. */ void setCount( domUint atCount ) { attrCount = atCount; _validAttributeArray[0] = true; } /** * Gets the offset attribute. * @return Returns a domUint of the offset attribute. */ domUint getOffset() const { return attrOffset; } /** * Sets the offset attribute. * @param atOffset The new value for the offset attribute. */ void setOffset( domUint atOffset ) { attrOffset = atOffset; _validAttributeArray[1] = true; } /** * Gets the source attribute. * @return Returns a xsAnyURI reference of the source attribute. */ xsAnyURI &getSource() { return attrSource; } /** * Gets the source attribute. * @return Returns a constant xsAnyURI reference of the source attribute. */ const xsAnyURI &getSource() const { return attrSource; } /** * Sets the source attribute. * @param atSource The new value for the source attribute. */ void setSource( const xsAnyURI &atSource ) { attrSource = atSource; _validAttributeArray[2] = true; } /** * Gets the stride attribute. * @return Returns a domUint of the stride attribute. */ domUint getStride() const { return attrStride; } /** * Sets the stride attribute. * @param atStride The new value for the stride attribute. */ void setStride( domUint atStride ) { attrStride = atStride; _validAttributeArray[3] = true; } /** * Gets the param element array. * @return Returns a reference to the array of param elements. */ domParam_Array &getParam_array() { return elemParam_array; } /** * Gets the param element array. * @return Returns a constant reference to the array of param elements. */ const domParam_Array &getParam_array() const { return elemParam_array; } protected: /** * Constructor */ domAccessor() : attrCount(), attrOffset(), attrSource(), attrStride(), elemParam_array() {} /** * Destructor */ virtual ~domAccessor() {} /** * Copy Constructor */ domAccessor( const domAccessor &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domAccessor &operator=( const domAccessor &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; #endif
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