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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __domSource_h__ #define __domSource_h__ #include
#include
#include
#include
#include
#include
#include
#include
#include
#include
/** * The source element declares a data repository that provides values according * to the semantics of an input element that refers to it. */ class domSource : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::SOURCE; } public: class domTechnique_common; typedef daeSmartRef
domTechnique_commonRef; typedef daeTArray
domTechnique_common_Array; /** * The technique common specifies the common method for accessing this source * element's data. */ class domTechnique_common : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::TECHNIQUE_COMMON; } protected: // Element /** * The source's technique_common must have one and only one accessor. @see * domAccessor */ domAccessorRef elemAccessor; public: //Accessors and Mutators /** * Gets the accessor element. * @return a daeSmartRef to the accessor element. */ const domAccessorRef getAccessor() const { return elemAccessor; } protected: /** * Constructor */ domTechnique_common() : elemAccessor() {} /** * Destructor */ virtual ~domTechnique_common() {} /** * Copy Constructor */ domTechnique_common( const domTechnique_common &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domTechnique_common &operator=( const domTechnique_common &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; protected: // Attributes /** * The id attribute is a text string containing the unique identifier of * this element. This value must be unique within the instance document. * Required attribute. */ xsID attrId; /** * The name attribute is the text string name of this element. Optional attribute. */ xsNCName attrName; protected: // Elements /** * The source element may contain an asset element. @see domAsset */ domAssetRef elemAsset; /** * The source element may contain an IDREF_array. @see domIDREF_array */ domIDREF_arrayRef elemIDREF_array; /** * The source element may contain a Name_array. @see domName_array */ domName_arrayRef elemName_array; /** * The source element may contain a bool_array. @see domBool_array */ domBool_arrayRef elemBool_array; /** * The source element may contain a float_array. @see domFloat_array */ domFloat_arrayRef elemFloat_array; /** * The source element may contain an int_array. @see domInt_array */ domInt_arrayRef elemInt_array; /** * The technique common specifies the common method for accessing this source * element's data. @see domTechnique_common */ domTechnique_commonRef elemTechnique_common; /** * This element may contain any number of non-common profile techniques. * @see domTechnique */ domTechnique_Array elemTechnique_array; /** * Used to preserve order in elements that do not specify strict sequencing of sub-elements. */ daeElementRefArray _contents; /** * Used to preserve order in elements that have a complex content model. */ daeUIntArray _contentsOrder; public: //Accessors and Mutators /** * Gets the id attribute. * @return Returns a xsID of the id attribute. */ xsID getId() const { return attrId; } /** * Sets the id attribute. * @param atId The new value for the id attribute. */ void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true; } /** * Gets the name attribute. * @return Returns a xsNCName of the name attribute. */ xsNCName getName() const { return attrName; } /** * Sets the name attribute. * @param atName The new value for the name attribute. */ void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[1] = true; } /** * Gets the asset element. * @return a daeSmartRef to the asset element. */ const domAssetRef getAsset() const { return elemAsset; } /** * Gets the IDREF_array element. * @return a daeSmartRef to the IDREF_array element. */ const domIDREF_arrayRef getIDREF_array() const { return elemIDREF_array; } /** * Gets the Name_array element. * @return a daeSmartRef to the Name_array element. */ const domName_arrayRef getName_array() const { return elemName_array; } /** * Gets the bool_array element. * @return a daeSmartRef to the bool_array element. */ const domBool_arrayRef getBool_array() const { return elemBool_array; } /** * Gets the float_array element. * @return a daeSmartRef to the float_array element. */ const domFloat_arrayRef getFloat_array() const { return elemFloat_array; } /** * Gets the int_array element. * @return a daeSmartRef to the int_array element. */ const domInt_arrayRef getInt_array() const { return elemInt_array; } /** * Gets the technique_common element. * @return a daeSmartRef to the technique_common element. */ const domTechnique_commonRef getTechnique_common() const { return elemTechnique_common; } /** * Gets the technique element array. * @return Returns a reference to the array of technique elements. */ domTechnique_Array &getTechnique_array() { return elemTechnique_array; } /** * Gets the technique element array. * @return Returns a constant reference to the array of technique elements. */ const domTechnique_Array &getTechnique_array() const { return elemTechnique_array; } /** * Gets the _contents array. * @return Returns a reference to the _contents element array. */ daeElementRefArray &getContents() { return _contents; } /** * Gets the _contents array. * @return Returns a constant reference to the _contents element array. */ const daeElementRefArray &getContents() const { return _contents; } protected: /** * Constructor */ domSource() : attrId(), attrName(), elemAsset(), elemIDREF_array(), elemName_array(), elemBool_array(), elemFloat_array(), elemInt_array(), elemTechnique_common(), elemTechnique_array() {} /** * Destructor */ virtual ~domSource() {} /** * Copy Constructor */ domSource( const domSource &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domSource &operator=( const domSource &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; #endif
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