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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __domInstance_controller_h__ #define __domInstance_controller_h__ #include
#include
#include
#include
/** * The instance_controller element declares the instantiation of a COLLADA * controller resource. */ class domInstance_controller : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::INSTANCE_CONTROLLER; } public: class domSkeleton; typedef daeSmartRef
domSkeletonRef; typedef daeTArray
domSkeleton_Array; /** * The skeleton element is used to indicate where a skin controller is to * start to search for the joint nodes it needs. This element is meaningless * for morph controllers. */ class domSkeleton : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::SKELETON; } protected: // Value /** * The xsAnyURI value of the text data of this element. */ xsAnyURI _value; public: //Accessors and Mutators /** * Gets the value of this element. * @return Returns a xsAnyURI of the value. */ xsAnyURI &getValue() { return _value; } /** * Gets the value of this element. * @return Returns a constant xsAnyURI of the value. */ const xsAnyURI &getValue() const { return _value; } /** * Sets the _value of this element. * @param val The new value for this element. */ void setValue( const xsAnyURI &val ) { _value = val; } protected: /** * Constructor */ domSkeleton() : _value() {} /** * Destructor */ virtual ~domSkeleton() {} /** * Copy Constructor */ domSkeleton( const domSkeleton &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domSkeleton &operator=( const domSkeleton &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; protected: // Attributes /** * The url attribute refers to resource. This may refer to a local resource * using a relative URL fragment identifier that begins with the “#” * character. The url attribute may refer to an external resource using an * absolute or relative URL. */ xsAnyURI attrUrl; /** * The sid attribute is a text string value containing the sub-identifier * of this element. This value must be unique within the scope of the parent * element. Optional attribute. */ xsNCName attrSid; /** * The name attribute is the text string name of this element. Optional attribute. */ xsNCName attrName; protected: // Elements /** * The skeleton element is used to indicate where a skin controller is to * start to search for the joint nodes it needs. This element is meaningless * for morph controllers. @see domSkeleton */ domSkeleton_Array elemSkeleton_array; /** * Bind a specific material to a piece of geometry, binding varying and uniform * parameters at the same time. @see domBind_material */ domBind_materialRef elemBind_material; /** * The extra element may appear any number of times. @see domExtra */ domExtra_Array elemExtra_array; public: //Accessors and Mutators /** * Gets the url attribute. * @return Returns a xsAnyURI reference of the url attribute. */ xsAnyURI &getUrl() { return attrUrl; } /** * Gets the url attribute. * @return Returns a constant xsAnyURI reference of the url attribute. */ const xsAnyURI &getUrl() const { return attrUrl; } /** * Sets the url attribute. * @param atUrl The new value for the url attribute. */ void setUrl( const xsAnyURI &atUrl ) { attrUrl = atUrl; _validAttributeArray[0] = true; } /** * Gets the sid attribute. * @return Returns a xsNCName of the sid attribute. */ xsNCName getSid() const { return attrSid; } /** * Sets the sid attribute. * @param atSid The new value for the sid attribute. */ void setSid( xsNCName atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[1] = true; } /** * Gets the name attribute. * @return Returns a xsNCName of the name attribute. */ xsNCName getName() const { return attrName; } /** * Sets the name attribute. * @param atName The new value for the name attribute. */ void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[2] = true; } /** * Gets the skeleton element array. * @return Returns a reference to the array of skeleton elements. */ domSkeleton_Array &getSkeleton_array() { return elemSkeleton_array; } /** * Gets the skeleton element array. * @return Returns a constant reference to the array of skeleton elements. */ const domSkeleton_Array &getSkeleton_array() const { return elemSkeleton_array; } /** * Gets the bind_material element. * @return a daeSmartRef to the bind_material element. */ const domBind_materialRef getBind_material() const { return elemBind_material; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } protected: /** * Constructor */ domInstance_controller() : attrUrl(), attrSid(), attrName(), elemSkeleton_array(), elemBind_material(), elemExtra_array() {} /** * Destructor */ virtual ~domInstance_controller() {} /** * Copy Constructor */ domInstance_controller( const domInstance_controller &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domInstance_controller &operator=( const domInstance_controller &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; #endif
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