DriveHQ Start Menu
Cloud Drive Mapping
Folder Sync
Cloud Backup
True Drop Box
FTP/SFTP Hosting
Group Account
DriveHQ Start Menu
Online File Server
My Storage
|
Manage Shares
|
Publishes
|
Drop Boxes
|
Group Account
WebDAV Drive Mapping
Cloud Drive Home
|
WebDAV Guide
|
Drive Mapping Tool
|
Drive Mapping URL
Complete Data Backup
Backup Guide
|
Online Backup Tool
|
Cloud-to-Cloud Backup
FTP, Email & Web Service
FTP Home
|
FTP Hosting FAQ
|
Email Hosting
|
EmailManager
|
Web Hosting
Help & Resources
About
|
Enterprise Service
|
Partnership
|
Comparisons
|
Support
Quick Links
Security and Privacy
Download Software
Service Manual
Use Cases
Group Account
Online Help
Blog
Contact
Cloud Surveillance
Sign Up
Login
Features
Business Features
Online File Server
FTP Hosting
Cloud Drive Mapping
Cloud File Backup
Email Backup & Hosting
Cloud File Sharing
Folder Synchronization
Group Management
True Drop Box
Full-text Search
AD Integration/SSO
Mobile Access
IP Camera & DVR Solution
More...
Personal Features
Personal Cloud Drive
Backup All Devices
Mobile APPs
Personal Web Hosting
Sub-Account (for Kids)
Home/PC/Kids Monitoring
More...
Software
DriveHQ Drive Mapping Tool
DriveHQ FileManager
DriveHQ Online Backup
DriveHQ Mobile Apps
Pricing
Business Plans & Pricing
Personal Plans & Pricing
Price Comparison with Others
Feature Comparison with Others
Install Mobile App
Sign up
Creating account...
Invalid character in username! Only 0-9, a-z, A-Z, _, -, . allowed.
Username is required!
Invalid email address!
E-mail is required!
Password is required!
Password is invalid!
Password and confirmation do not match.
Confirm password is required!
I accept
Membership Agreement
Please read the Membership Agreement and check "I accept"!
Free Quick Sign-up
Sign-up Page
Log in
Signing in...
Username or e-mail address is required!
Password is required!
Keep me logged in
Quick Login
Forgot Password
Up
Upload
Download
Share
Publish
New Folder
New File
Copy
Cut
Delete
Paste
Rate
Upgrade
Rotate
Effect
Edit
Slide
History
/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __OverlayContainer_H__ #define __OverlayContainer_H__ #include "OgrePrerequisites.h" #include "OgreOverlayElement.h" #include "OgreIteratorWrappers.h" namespace Ogre { /** A 2D element which contains other OverlayElement instances. @remarks This is a specialisation of OverlayElement for 2D elements that contain other elements. These are also the smallest elements that can be attached directly to an Overlay. @remarks OverlayContainers should be managed using OverlayManager. This class is responsible for instantiating / deleting elements, and also for accepting new types of element from plugins etc. */ class _OgreExport OverlayContainer : public OverlayElement { public: typedef std::map
ChildMap; typedef MapIterator
ChildIterator; typedef std::map
ChildContainerMap; typedef MapIterator
ChildContainerIterator; protected: // Map of all children ChildMap mChildren; // Map of container children (subset of mChildren) ChildContainerMap mChildContainers; bool mChildrenProcessEvents; public: /// Constructor: do not call direct, use OverlayManager::createOverlayElement OverlayContainer(const String& name); virtual ~OverlayContainer(); /** Adds another OverlayElement to this container. */ virtual void addChild(OverlayElement* elem); /** Adds another OverlayElement to this container. */ virtual void addChildImpl(OverlayElement* elem); /** Add a nested container to this container. */ virtual void addChildImpl(OverlayContainer* cont); /** Removes a named element from this container. */ virtual void removeChild(const String& name); /** Gets the named child of this container. */ virtual OverlayElement* getChild(const String& name); /** @copydoc OverlayElement::initialise */ void initialise(void); void _addChild(OverlayElement* elem); void _removeChild(OverlayElement* elem) { _removeChild(elem->getName()); } void _removeChild(const String& name); /** Gets an object for iterating over all the children of this object. */ virtual ChildIterator getChildIterator(void); /** Gets an iterator for just the container children of this object. @remarks Good for cascading updates without having to use RTTI */ virtual ChildContainerIterator getChildContainerIterator(void); /** Tell the object and its children to recalculate */ virtual void _positionsOutOfDate(void); /** Overridden from OverlayElement. */ virtual void _update(void); /** Overridden from OverlayElement. */ virtual void _notifyZOrder(ushort newZOrder); /** Overridden from OverlayElement. */ virtual void _notifyViewport(); /** Overridden from OverlayElement. */ virtual void _notifyWorldTransforms(const Matrix4& xform); /** Overridden from OverlayElement. */ virtual void _notifyParent(OverlayContainer* parent, Overlay* overlay); /** Overridden from OverlayElement. */ virtual void _updateRenderQueue(RenderQueue* queue); /** Overridden from OverlayElement. */ inline bool isContainer() const { return true; } /** Should this container pass events to their children */ virtual inline bool isChildrenProcessEvents() const { return true; } /** Should this container pass events to their children */ virtual inline void setChildrenProcessEvents(bool val) { mChildrenProcessEvents = val; } /** This returns a OverlayElement at position x,y. */ virtual OverlayElement* findElementAt(Real x, Real y); // relative to parent void copyFromTemplate(OverlayElement* templateOverlay); virtual OverlayElement* clone(const String& instanceName); }; } #endif
OgreOverlayContainer.h
Page URL
File URL
Prev
107/217
Next
Download
( 5 KB )
Note: The DriveHQ service banners will NOT be displayed if the file owner is a paid member.
Comments
Total ratings:
0
Average rating:
Not Rated
Would you like to comment?
Join DriveHQ
for a free account, or
Logon
if you are already a member.